Upon first hearing about the brief of expressing what I am about, I knew immediately that my area was editing, and I would like to once again challenge myself to create a more complicated edit than anything I’ve ever made. I do however realise now that I had jumped in the deep end, and the finished film will take me a rather long time to complete. For now, the finished product that I can hand in will be an unfortunately short trailer of the finished film.
My intentions for this film are to show my skills in editing that never fail for people to ask “Wow, how did you do that?”. I wish to do the third year and will be continuing this film throughout it if it takes that long. I will then use this film as an example for whenever I require some kind of show-real of my skills. My original intentions were to be a director, but I’ve realised I don’t have the gift of making people do what I say on set, so I’ll advance my skills as an editor.
The film itself is a sequel to a film I challenged myself to make for a final major project in the past. The original 2D video game style fighter homage was filmed in one day with a DV cam against a poor greenscreen that cut off everything below the ankles, and my editing skills could only add a still image for the background of the fight. I briefly used After Effects purely for lens flare effects.
On the current film that I’ll be working on until it’s fully finished, all footage was filmed on either a canon 550D or 600D. The greenscreen shots were all filmed on the professional greenscreen in college. As I am fighting myself in this film, there are three different costume changes involved. Two for the different characters and then one extra costume chance for the video game style evolved special ‘rage’ mode of one of the fighters where their clothes change on purpose. The filming of the green screen was done over five different days. Towards the end of the recording it was just a matter of re-filming footage that didn’t look as good. Each day of recording involved jumping, running and shouting, over and over again. During my second day of recording, I must have worked a bit too hard as I spent my night in hospital due to some kind of pain that never occurred again.
The script I wrote is similar to that of the first Versus film I made, where the characters have their abilities and attacks laid out in an order that assists with filming and editing. The pacing and narrative, or lack of, was created entirely through editing in the first film. The difference with this latest film is that the narrative is planned out through the script before the edit. Scenes and location changes are planned out down to the second of the soundtrack. As well as filming abilities and attacks of the characters, I have filmed scripted moments that are outside of these moves. The first 12 seconds of the fighting for example, is all scripted. This is the only section of fighting that is shown in the trailer, as I’m still working on how the actual combat will look. I’m determined to succeed beyond the combat of the first film.
The last scenes that I had to record were the backdrops for the fight. Thanks to the pre-compositions of After Effects that I didn’t have available to me in Sony Vegas (Which I used on the first film), the backgrounds can be animated and fully changeable. For example, in the film, an energy ball is deflected towards Drake Circus’ car park. It blows a massive shockwave and hole into the wall where rubble is shown falling to the road. It all happens very quick, as the entire battle will be. I created the hole in the carpark in Adobe Photoshop and masked it into the backdrop of the film at the right moment. A more missable change to the backdrop are the skid marks across the ground towards the beginning of the fighting. The final film will be full of these moments as the backdrops get destroyed over time.
As a homage to the first film, the final version of this will feature a remix of the song I used in the first film. It will come in towards the end of the film with a surprise ending.
I knew from the beginning of this project that I was pushing myself greatly, but I always like to. I’m disappointed that I can’t hand in a three minute fight scene like I originally thought – I had faced so many problems throughout making this film. For example, the metal arm that Connor wore ended up reflecting the greenscreen so much that I was forced to cover his arm with a lens flare. The main problems with editing I found were that my home laptop became completely incapable of using to edit on as the project file grew more complicated. My only available option was to use an editing suite in college with my external harddrive. After spending full days and nights at home editing, I was then spending full days in college editing, as well as finding and installing the three plug-ins that my film relies on. An entire day was wasted trying to export a portion of the video so I could put it into Sony Vegas to do the sound design. I was faced all day with this error…

I then later discovered at home after some research that all I needed to was have the Premiere project file on my local harddrive instead of inside the project folder on the external HDD. An entire day trying was wasted because of this.
During the group screening, I was facing even more pretty bad technical problems – problems that made the class wait about an hour for my film to export, which it did eventually. The only problem was that a watermark occurred every few seconds from one of the plug-ins, and a lot of the sound effects including the main soundtrack had failed to render into the video. I was forced to show it to the class by dragging the video into Premiere and playing the exported video along side the unrendered sound effects from Premiere at the same time. A mistake I made was that I showed it to the class with a still non moving background image for the fight which I was using for the sake of editing, to suppress the lag. I forgot to change the background to the moving video before I exported. Luckily the final video that I have handed in has no mistakes.
So, here are some comparative screenshots of the journey that the film has taken so far.
Here is the original footage
Here is the footage edited with simulated smoke created from a single image duplicated dozens of times with an added Wiggle command in After Effects. Full effects and animations have been added to the sword. I hadn’t begun filming locations yet so as a test background, I was using an image I captured from Google Maps.
Here is the completely finished and graded version of the film with individual background videos for each angle that I filmed myself.